Game Modes:Capture the Flag
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- ctf [0/1] - This will turn CTF on (1) or off (0). It will automatically turn Teamplay on (1).
- capturelimit [#] - The maximum number of captures before a map will change. Set to 0 to ignore that.
- ctf_respawn [#] - The time in seconds before a player will respawn after having died.
- ctf_dropflag [0/1] - Allow clients to drop the flag or not.
- drop flag - Drop the flag if you're holding it. (client side)
- uvtime [#] - The nr of seconds *10 of the duration of the 'shield' effect. (for example 40 is 4 secs)